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Chrome Fang
BO2 Build Guide

Create twin chrome fangs inside a narrow black crest with small steel highlights.

Chrome Fang BO2 emblem built with 13 native-shape layers
13native-shape layers

Build strategy

Plan this emblem before placing shapes.

Set the dark rear crest, place the paired fang bodies, add their shadow edges, then close the composition with the center spine and metal highlights.

Alignment reference

Keep the defining geometry stable.

Match both fang tips vertically and keep their inner gap centered from top to bottom.

LAYER 01 / 13Step-by-step build guide
What you should have now
This layer only
Final target

LAYER 1

Narrow crest

Begin with narrow crest using Diamond. Place the #111516 shape in the middle center to extend the visible composition. Keep later shapes inside or deliberately overlapping this first boundary.

Placement reference

Center at approximately 50% from the left and 53% from the top, using the canvas center lines as reference.

Use about 148% horizontal scale and 218% vertical scale relative to the simulator primitive.
In-game shape
DiamondTools menu
Scale
Free scale
Flip
None
Rotation
Keep the shape in its default orientation.
Color
#111516
Opacity
100%

Shape names and layer order are documented so you can follow the build one step at a time.

Try another design

Keep building in BO2.

Choose another original template with its own saved, layer-by-layer companion.

North Star10 stepsGhost Mark13 stepsObsidian Key12 steps

What makes this build different

Built with documented BO2 Tools shapes.

Chrome Fang uses Diamond, Triangle Wide, Rectangle Medium, Full Circle. Every visible part is a transformed instance of one of those primitives; no imported image, text, or custom polygon is hidden in the result.

Final review

Check the playercard-sized result.

  • Both fangs read as one locked insignia.
  • Chrome highlights do not overpower the black center spine.
  • All 13 layers use only Diamond, Triangle Wide, Rectangle Medium, Full Circle.
  • The design contains no imported image, text layer, hidden custom path, or direct game-import claim.

Complete layer index

Rear-to-front recreation order

  1. 01
    Narrow crest

    Begin with narrow crest using Diamond. Place the #111516 shape in the middle center to extend the visible composition. Keep later shapes inside or deliberately overlapping this first boundary.

    Diamond - Tools menu
  2. 02
    Chrome side left

    Continue with chrome side left using Diamond. Place the #BFC8CB shape in the middle-left to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Diamond - Tools menu
  3. 03
    Chrome side right

    Continue with chrome side right using Diamond. Place the #BFC8CB shape in the middle-right to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Diamond - Tools menu
  4. 04
    Black bite cut left

    Continue with black bite cut left using Triangle Wide. Place the #060809 shape in the middle-left to carve the intended negative space. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  5. 05
    Black bite cut right

    Continue with black bite cut right using Triangle Wide. Place the #060809 shape in the middle-right to carve the intended negative space. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  6. 06
    White fang left

    Continue with white fang left using Triangle Wide. Place the #F5F5EF shape in the lower-left to lock in the expression. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  7. 07
    White fang right

    Continue with white fang right using Triangle Wide. Place the #F5F5EF shape in the lower-right to lock in the expression. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  8. 08
    Silver brow left

    Continue with silver brow left using Rectangle Medium. Place the #DBE0E0 shape in the upper-left to lock in the expression. Check the cumulative preview before moving to the next layer.

    Rectangle Medium - Tools menu
  9. 09
    Silver brow right

    Continue with silver brow right using Rectangle Medium. Place the #DBE0E0 shape in the upper-right to lock in the expression. Check the cumulative preview before moving to the next layer.

    Rectangle Medium - Tools menu
  10. 10
    Dark nose

    Continue with dark nose using Diamond. Place the #202529 shape in the middle center to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Diamond - Tools menu
  11. 11
    Chrome chin

    Continue with chrome chin using Triangle Wide. Place the #AEB8BC shape in the lower center to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  12. 12
    Steel pin left

    Continue with steel pin left using Full Circle. Place the #EEF1EF shape in the middle-left to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Full Circle - Tools menu
  13. 13
    Steel pin right

    Finish with steel pin right using Full Circle. Place the #EEF1EF shape in the middle-right to extend the visible composition. Compare the completed emblem with the final target at playercard size.

    Full Circle - Tools menu

Manual reconstruction, not a game import.

This companion saves progress in the browser and shows one native-shape layer at a time, so you can follow the build at your own pace. It never connects to a game account.

Research provenance

Shape names were cross-checked; artwork was redrawn.

The linked sources are used to verify menu terminology and compare primitive silhouettes. Their code and image assets are not included in this website.