Build strategy
Plan this emblem before placing shapes.
Build the centered eye stack first, then cap it with the top and bottom plates before adding the side bolts.
Construct one clean mechanical eye from nested socket, white, iris, pupil, plates, and two small bolts.

Build strategy
Build the centered eye stack first, then cap it with the top and bottom plates before adding the side bolts.
Alignment reference
All eye circles share the exact same center; check equal clearance above and below the socket.
LAYER 1
Begin with violet background using Square Full. Place the #594783 shape in the middle center to establish the supporting silhouette. Keep later shapes inside or deliberately overlapping this first boundary.
Center at approximately 50% from the left and 50% from the top, using the canvas center lines as reference.
Use about 322% horizontal scale and 322% vertical scale relative to the simulator primitive.Shape names and layer order are documented so you can follow the build one step at a time.
Try another design
Choose another original template with its own saved, layer-by-layer companion.
What makes this build different
Cyber Eye uses Square Full, Full Circle, Rectangle Medium. Every visible part is a transformed instance of one of those primitives; no imported image, text, or custom polygon is hidden in the result.
Final review
Complete layer index
Begin with violet background using Square Full. Place the #594783 shape in the middle center to establish the supporting silhouette. Keep later shapes inside or deliberately overlapping this first boundary.
Square Full - Tools menuContinue with socket outline using Full Circle. Place the #202838 shape in the middle center to carve the intended negative space. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with socket body using Full Circle. Place the #3B4650 shape in the middle center to establish the supporting silhouette. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with eye white using Full Circle. Place the #FFF8E9 shape in the middle center to lock in the expression. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with iris ring using Full Circle. Place the #57D2C8 shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with pupil using Full Circle. Place the #202838 shape in the middle center to lock in the expression. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with glint using Full Circle. Place the #FFF8E9 shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with top plate using Rectangle Medium. Place the #202838 shape in the upper center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Rectangle Medium - Tools menuContinue with bottom plate using Rectangle Medium. Place the #202838 shape in the lower center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Rectangle Medium - Tools menuContinue with left bolt using Full Circle. Place the #EF8146 shape in the middle-left to extend the visible composition. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuFinish with right bolt using Full Circle. Place the #EF8146 shape in the middle-right to extend the visible composition. Compare the completed emblem with the final target at playercard size.
Full Circle - Tools menuThis companion saves progress in the browser and shows one native-shape layer at a time, so you can follow the build at your own pace. It never connects to a game account.
Research provenance
The linked sources are used to verify menu terminology and compare primitive silhouettes. Their code and image assets are not included in this website.