Back to Ember Drake

Ember Drake
BO2 Build Guide

Build an original flat-comic dragon profile with a cropped red neck, long muzzle, cream horn, gold eye, and small breath curl.

Ember Drake BO2 emblem built with 32 native-shape layers
32native-shape layers

Build strategy

Plan this emblem before placing shapes.

Establish the diagonal neck and overlapping head masses first, extend the muzzle and lower jaw, then add the back spikes, horn, expression, throat plates, and breath curl.

Alignment reference

Keep the defining geometry stable.

Use the lower-left to upper-right neck axis as the main guide; preserve the deliberately asymmetric side profile instead of centering individual features.

LAYER 01 / 32Step-by-step build guide
What you should have now
This layer only
Final target

LAYER 1

Burnt orange panel

Begin with burnt orange panel using Square Full. Place the #E86F38 shape in the middle center to extend the visible composition. Keep later shapes inside or deliberately overlapping this first boundary.

Placement reference

Center at approximately 50% from the left and 50% from the top, using the canvas center lines as reference.

Use about 320% horizontal scale and 320% vertical scale relative to the simulator primitive.
In-game shape
Square FullTools menu
Scale
Free scale
Flip
None
Rotation
Keep the shape in its default orientation.
Color
#E86F38
Opacity
100%

Shape names and layer order are documented so you can follow the build one step at a time.

Try another design

Keep building in BO2.

Choose another original template with its own saved, layer-by-layer companion.

Signal Wolf18 stepsAsh Phoenix13 stepsCircuit Fox16 steps

What makes this build different

Built with documented BO2 Tools shapes.

Ember Drake uses Square Full, Axe, Half Tube, Rock, Armchair, Round Square, Triangle Wide, Cone, Half Circle, Full Circle, Golf Flag, Curved Line, Half Shuriken. Every visible part is a transformed instance of one of those primitives; no imported image, text, or custom polygon is hidden in the result.

Final review

Check the playercard-sized result.

  • The long head and horn read as a dragon at playercard size.
  • The gold eye remains clear while the cream throat plates stay secondary.
  • All 32 layers use only Square Full, Axe, Half Tube, Rock, Armchair, Round Square, Triangle Wide, Cone, Half Circle, Full Circle, Golf Flag, Curved Line, Half Shuriken.
  • The design contains no imported image, text layer, hidden custom path, or direct game-import claim.

Complete layer index

Rear-to-front recreation order

  1. 01
    Burnt orange panel

    Begin with burnt orange panel using Square Full. Place the #E86F38 shape in the middle center to extend the visible composition. Keep later shapes inside or deliberately overlapping this first boundary.

    Square Full - Tools menu
  2. 02
    Neck ink

    Continue with neck ink using Axe. Place the #241316 shape in the lower-left to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Axe - Tools menu
  3. 03
    Crimson neck

    Continue with crimson neck using Axe. Place the #A92D32 shape in the lower-left to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Axe - Tools menu
  4. 04
    Head ink

    Continue with head ink using Half Tube. Place the #241316 shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Half Tube - Tools menu
  5. 05
    Crimson head

    Continue with crimson head using Half Tube. Place the #A92D32 shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Half Tube - Tools menu
  6. 06
    Forehead ink

    Continue with forehead ink using Rock. Place the #241316 shape in the upper center to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Rock - Tools menu
  7. 07
    Forehead red

    Continue with forehead red using Rock. Place the #C43A3E shape in the upper center to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Rock - Tools menu
  8. 08
    Muzzle ink

    Continue with muzzle ink using Armchair. Place the #241316 shape in the middle-right to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Armchair - Tools menu
  9. 09
    Crimson muzzle

    Continue with crimson muzzle using Armchair. Place the #A92D32 shape in the middle-right to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Armchair - Tools menu
  10. 10
    Jaw ink

    Continue with jaw ink using Round Square. Place the #241316 shape in the middle-right to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Round Square - Tools menu
  11. 11
    Crimson jaw

    Continue with crimson jaw using Round Square. Place the #A92D32 shape in the middle-right to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Round Square - Tools menu
  12. 12
    Rear crest upper

    Continue with rear crest upper using Triangle Wide. Place the #A92D32 shape in the upper-left to establish the supporting silhouette. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  13. 13
    Rear crest middle

    Continue with rear crest middle using Triangle Wide. Place the #C43A3E shape in the upper-left to establish the supporting silhouette. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  14. 14
    Rear crest lower

    Continue with rear crest lower using Triangle Wide. Place the #A92D32 shape in the middle-left to establish the supporting silhouette. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  15. 15
    Horn ink

    Continue with horn ink using Cone. Place the #241316 shape in the upper-left to define the outer profile. Check the cumulative preview before moving to the next layer.

    Cone - Tools menu
  16. 16
    Ivory horn

    Continue with ivory horn using Cone. Place the #F2DFB8 shape in the upper-left to define the outer profile. Check the cumulative preview before moving to the next layer.

    Cone - Tools menu
  17. 17
    Eye socket

    Continue with eye socket using Half Circle. Place the #241316 shape in the upper-right to carve the intended negative space. Check the cumulative preview before moving to the next layer.

    Half Circle - Tools menu
  18. 18
    Eye white

    Continue with eye white using Half Circle. Place the #FFF3D5 shape in the upper-right to lock in the expression. Check the cumulative preview before moving to the next layer.

    Half Circle - Tools menu
  19. 19
    Amber iris

    Continue with amber iris using Full Circle. Place the #EFB92E shape in the upper-right to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Full Circle - Tools menu
  20. 20
    Slit pupil

    Continue with slit pupil using Cone. Place the #241316 shape in the upper-right to lock in the expression. Check the cumulative preview before moving to the next layer.

    Cone - Tools menu
  21. 21
    Eye glint

    Continue with eye glint using Full Circle. Place the #FFF8E7 shape in the upper-right to lock in the expression. Check the cumulative preview before moving to the next layer.

    Full Circle - Tools menu
  22. 22
    Heavy brow

    Continue with heavy brow using Golf Flag. Place the #241316 shape in the upper-right to lock in the expression. Check the cumulative preview before moving to the next layer.

    Golf Flag - Tools menu
  23. 23
    Nostril

    Continue with nostril using Full Circle. Place the #241316 shape in the middle-right to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Full Circle - Tools menu
  24. 24
    Mouth ink

    Continue with mouth ink using Curved Line. Place the #241316 shape in the middle-right to lock in the expression. Check the cumulative preview before moving to the next layer.

    Curved Line - Tools menu
  25. 25
    Lower lip

    Continue with lower lip using Curved Line. Place the #C43A3E shape in the middle-right to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Curved Line - Tools menu
  26. 26
    Cheek shadow

    Continue with cheek shadow using Half Shuriken. Place the #241316 shape in the middle center to establish the supporting silhouette. Check the cumulative preview before moving to the next layer.

    Half Shuriken - Tools menu
  27. 27
    Upper throat plate

    Continue with upper throat plate using Golf Flag. Place the #F2DFB8 shape in the lower-left to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Golf Flag - Tools menu
  28. 28
    Middle throat plate

    Continue with middle throat plate using Golf Flag. Place the #E4C98F shape in the lower-left to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Golf Flag - Tools menu
  29. 29
    Lower throat plate

    Continue with lower throat plate using Golf Flag. Place the #F2DFB8 shape in the lower-left to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Golf Flag - Tools menu
  30. 30
    Throat contour

    Continue with throat contour using Curved Line. Place the #241316 shape in the lower-left to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Curved Line - Tools menu
  31. 31
    Breath curl lower

    Continue with breath curl lower using Curved Line. Place the #F2DFB8 shape in the middle-right to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Curved Line - Tools menu
  32. 32
    Breath curl upper

    Finish with breath curl upper using Curved Line. Place the #F2DFB8 shape in the upper-right to extend the visible composition. Compare the completed emblem with the final target at playercard size.

    Curved Line - Tools menu

Manual reconstruction, not a game import.

This companion saves progress in the browser and shows one native-shape layer at a time, so you can follow the build at your own pace. It never connects to a game account.

Research provenance

Shape names were cross-checked; artwork was redrawn.

The linked sources are used to verify menu terminology and compare primitive silhouettes. Their code and image assets are not included in this website.