Back to Signal Wolf

Signal Wolf
BO2 Build Guide

Build a compact signal wolf with cyan ears, pale facial planes, and a focused dark muzzle.

Signal Wolf BO2 emblem built with 18 native-shape layers
18native-shape layers

Build strategy

Plan this emblem before placing shapes.

Block the wolf shadow and ears first, add cyan signal inserts, then work inward through forehead, cheeks, eyes, muzzle, nose, and lower chin.

Alignment reference

Keep the defining geometry stable.

Keep the nose and forehead mark centered while preserving equal ear height and mirrored cheek angles.

LAYER 01 / 18Step-by-step build guide
What you should have now
This layer only
Final target

LAYER 1

Wolf shadow

Begin with wolf shadow using Diamond. Place the #20262A shape in the middle center to establish the supporting silhouette. Keep later shapes inside or deliberately overlapping this first boundary.

Placement reference

Center at approximately 50% from the left and 55% from the top, using the canvas center lines as reference.

Use about 215% horizontal scale and 220% vertical scale relative to the simulator primitive.
In-game shape
DiamondTools menu
Scale
Free scale
Flip
None
Rotation
Keep the shape in its default orientation.
Color
#20262A
Opacity
100%

Shape names and layer order are documented so you can follow the build one step at a time.

Try another design

Keep building in BO2.

Choose another original template with its own saved, layer-by-layer companion.

Ash Phoenix13 stepsCircuit Fox16 stepsNeon Hawk14 steps

What makes this build different

Built with documented BO2 Tools shapes.

Signal Wolf uses Diamond, Triangle Wide. Every visible part is a transformed instance of one of those primitives; no imported image, text, or custom polygon is hidden in the result.

Final review

Check the playercard-sized result.

  • The silhouette reads as a wolf before small facial details are visible.
  • Cyan accents remain separated from the pale face planes.
  • All 18 layers use only Diamond, Triangle Wide.
  • The design contains no imported image, text layer, hidden custom path, or direct game-import claim.

Complete layer index

Rear-to-front recreation order

  1. 01
    Wolf shadow

    Begin with wolf shadow using Diamond. Place the #20262A shape in the middle center to establish the supporting silhouette. Keep later shapes inside or deliberately overlapping this first boundary.

    Diamond - Tools menu
  2. 02
    Tall ear left

    Continue with tall ear left using Triangle Wide. Place the #343B3F shape in the upper-left to define the outer profile. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  3. 03
    Tall ear right

    Continue with tall ear right using Triangle Wide. Place the #343B3F shape in the upper-right to define the outer profile. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  4. 04
    Cyan ear signal left

    Continue with cyan ear signal left using Triangle Wide. Place the #39C3D4 shape in the upper-left to define the outer profile. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  5. 05
    Cyan ear signal right

    Continue with cyan ear signal right using Triangle Wide. Place the #39C3D4 shape in the upper-right to define the outer profile. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  6. 06
    White face plane left

    Continue with white face plane left using Triangle Wide. Place the #EDF0ED shape in the middle-left to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  7. 07
    White face plane right

    Continue with white face plane right using Triangle Wide. Place the #EDF0ED shape in the middle-right to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  8. 08
    Cyan forehead stripe left

    Continue with cyan forehead stripe left using Triangle Wide. Place the #39C3D4 shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  9. 09
    Cyan forehead stripe right

    Continue with cyan forehead stripe right using Triangle Wide. Place the #39C3D4 shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  10. 10
    Dark muzzle

    Continue with dark muzzle using Diamond. Place the #111516 shape in the lower center to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Diamond - Tools menu
  11. 11
    White muzzle left

    Continue with white muzzle left using Triangle Wide. Place the #F5F3EC shape in the lower center to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  12. 12
    White muzzle right

    Continue with white muzzle right using Triangle Wide. Place the #F5F3EC shape in the lower center to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  13. 13
    Cyan eye left

    Continue with cyan eye left using Triangle Wide. Place the #39C3D4 shape in the middle-left to lock in the expression. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  14. 14
    Cyan eye right

    Continue with cyan eye right using Triangle Wide. Place the #39C3D4 shape in the middle-right to lock in the expression. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  15. 15
    Cyan chin

    Continue with cyan chin using Triangle Wide. Place the #39C3D4 shape in the lower center to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Triangle Wide - Tools menu
  16. 16
    Nose

    Continue with nose using Diamond. Place the #080A0B shape in the lower center to shape the lower focal area. Check the cumulative preview before moving to the next layer.

    Diamond - Tools menu
  17. 17
    Signal cheek left

    Continue with signal cheek left using Diamond. Place the #39C3D4 shape in the lower-left to add a controlled finishing accent. Check the cumulative preview before moving to the next layer.

    Diamond - Tools menu
  18. 18
    Signal cheek right

    Finish with signal cheek right using Diamond. Place the #39C3D4 shape in the lower-right to add a controlled finishing accent. Compare the completed emblem with the final target at playercard size.

    Diamond - Tools menu

Manual reconstruction, not a game import.

This companion saves progress in the browser and shows one native-shape layer at a time, so you can follow the build at your own pace. It never connects to a game account.

Research provenance

Shape names were cross-checked; artwork was redrawn.

The linked sources are used to verify menu terminology and compare primitive silhouettes. Their code and image assets are not included in this website.