Build strategy
Plan this emblem before placing shapes.
Place the head shadow and horns, layer the ember forehead and cheek armor, then add eyes, muzzle, nose, tusks, and lower jaw.
Assemble a horned ember beast from dark head armor, orange face plates, gold eyes, and pale tusks.

Build strategy
Place the head shadow and horns, layer the ember forehead and cheek armor, then add eyes, muzzle, nose, tusks, and lower jaw.
Alignment reference
Center the muzzle and nose while comparing horn height, eye angle, cheek width, and tusk exposure in pairs.
LAYER 1
Begin with beast shadow using Diamond. Place the #202528 shape in the middle center to establish the supporting silhouette. Keep later shapes inside or deliberately overlapping this first boundary.
Center at approximately 50% from the left and 56% from the top, using the canvas center lines as reference.
Use about 196% horizontal scale and 202% vertical scale relative to the simulator primitive.Shape names and layer order are documented so you can follow the build one step at a time.
Try another design
Choose another original template with its own saved, layer-by-layer companion.
What makes this build different
Ember Horn uses Diamond, Triangle Wide, Full Circle. Every visible part is a transformed instance of one of those primitives; no imported image, text, or custom polygon is hidden in the result.
Final review
Complete layer index
Begin with beast shadow using Diamond. Place the #202528 shape in the middle center to establish the supporting silhouette. Keep later shapes inside or deliberately overlapping this first boundary.
Diamond - Tools menuContinue with long horn left using Triangle Wide. Place the #ED7650 shape in the upper-left to define the outer profile. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with long horn right using Triangle Wide. Place the #ED7650 shape in the upper-right to define the outer profile. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with bone horn tip left using Triangle Wide. Place the #F0D5AA shape in the upper-left to define the outer profile. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with bone horn tip right using Triangle Wide. Place the #F0D5AA shape in the upper-right to define the outer profile. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with ember face left using Diamond. Place the #ED7650 shape in the middle-left to extend the visible composition. Check the cumulative preview before moving to the next layer.
Diamond - Tools menuContinue with ember face right using Diamond. Place the #ED7650 shape in the middle-right to extend the visible composition. Check the cumulative preview before moving to the next layer.
Diamond - Tools menuContinue with dark cheek left using Triangle Wide. Place the #111516 shape in the middle-left to extend the visible composition. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with dark cheek right using Triangle Wide. Place the #111516 shape in the middle-right to extend the visible composition. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with hot eye left using Full Circle. Place the #FFD56A shape in the middle-left to lock in the expression. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with hot eye right using Full Circle. Place the #FFD56A shape in the middle-right to lock in the expression. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with beast muzzle using Diamond. Place the #2E3538 shape in the lower center to shape the lower focal area. Check the cumulative preview before moving to the next layer.
Diamond - Tools menuContinue with nose using Full Circle. Place the #0A0C0D shape in the lower center to shape the lower focal area. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with lower tusk left using Triangle Wide. Place the #F0D5AA shape in the lower center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with lower tusk right using Triangle Wide. Place the #F0D5AA shape in the lower center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuFinish with ember beard using Triangle Wide. Place the #ED7650 shape in the lower center to define the outer profile. Compare the completed emblem with the final target at playercard size.
Triangle Wide - Tools menuThis companion saves progress in the browser and shows one native-shape layer at a time, so you can follow the build at your own pace. It never connects to a game account.
Research provenance
The linked sources are used to verify menu terminology and compare primitive silhouettes. Their code and image assets are not included in this website.