Build strategy
Plan this emblem before placing shapes.
Place outline, head, and skirt before the facial features; finish with cheeks and the two small waves.
Build a soft original ghost from a rounded hood, lower skirt, shy face, rosy cheeks, and cyan waves.

Build strategy
Place outline, head, and skirt before the facial features; finish with cheeks and the two small waves.
Alignment reference
Head, skirt, and mouth share one center line while eyes, cheeks, and waves mirror each other.
LAYER 1
Begin with ink background using Square Full. Place the #324667 shape in the middle center to establish the supporting silhouette. Keep later shapes inside or deliberately overlapping this first boundary.
Center at approximately 50% from the left and 50% from the top, using the canvas center lines as reference.
Use about 322% horizontal scale and 322% vertical scale relative to the simulator primitive.Shape names and layer order are documented so you can follow the build one step at a time.
Try another design
Choose another original template with its own saved, layer-by-layer companion.
What makes this build different
Friendly Ghost uses Square Full, Full Circle, Rectangle Medium. Every visible part is a transformed instance of one of those primitives; no imported image, text, or custom polygon is hidden in the result.
Final review
Complete layer index
Begin with ink background using Square Full. Place the #324667 shape in the middle center to establish the supporting silhouette. Keep later shapes inside or deliberately overlapping this first boundary.
Square Full - Tools menuContinue with ghost outline using Full Circle. Place the #202838 shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with ghost head using Full Circle. Place the #FFF8E9 shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with ghost skirt using Square Full. Place the #FFF8E9 shape in the lower center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Square Full - Tools menuContinue with left eye using Full Circle. Place the #202838 shape in the middle-left to lock in the expression. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with right eye using Full Circle. Place the #202838 shape in the middle-right to lock in the expression. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with mouth using Full Circle. Place the #202838 shape in the middle center to lock in the expression. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with left cheek using Full Circle. Place the #E66F8A shape in the middle-left to extend the visible composition. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with right cheek using Full Circle. Place the #E66F8A shape in the middle-right to extend the visible composition. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with left wave using Rectangle Medium. Place the #57D2C8 shape in the lower-left to extend the visible composition. Check the cumulative preview before moving to the next layer.
Rectangle Medium - Tools menuFinish with right wave using Rectangle Medium. Place the #57D2C8 shape in the lower-right to extend the visible composition. Compare the completed emblem with the final target at playercard size.
Rectangle Medium - Tools menuThis companion saves progress in the browser and shows one native-shape layer at a time, so you can follow the build at your own pace. It never connects to a game account.
Research provenance
The linked sources are used to verify menu terminology and compare primitive silhouettes. Their code and image assets are not included in this website.