Build strategy
Plan this emblem before placing shapes.
Place the rounded ghost body, shape the lower split tail, then add eye blocks, mouth, and small glitch squares around the silhouette.
Build a blue arcade ghost with block eyes, a split tail, blunt mouth, and colorful glitch pixels.

Build strategy
Place the rounded ghost body, shape the lower split tail, then add eye blocks, mouth, and small glitch squares around the silhouette.
Alignment reference
Center the face inside the body and distribute tail cuts evenly; glitch pixels may remain intentionally asymmetric.
LAYER 1
Begin with ghost shadow using Square Full. Place the #20262A shape in the middle center to establish the supporting silhouette. Keep later shapes inside or deliberately overlapping this first boundary.
Center at approximately 50% from the left and 53% from the top, using the canvas center lines as reference.
Use about 178% horizontal scale and 180% vertical scale relative to the simulator primitive.Shape names and layer order are documented so you can follow the build one step at a time.
Try another design
Choose another original template with its own saved, layer-by-layer companion.
What makes this build different
Arcade Ghost uses Square Full, Full Circle, Rectangle Medium, Triangle Wide. Every visible part is a transformed instance of one of those primitives; no imported image, text, or custom polygon is hidden in the result.
Final review
Complete layer index
Begin with ghost shadow using Square Full. Place the #20262A shape in the middle center to establish the supporting silhouette. Keep later shapes inside or deliberately overlapping this first boundary.
Square Full - Tools menuContinue with blue ghost body using Square Full. Place the #72A7FF shape in the middle center to establish the supporting silhouette. Check the cumulative preview before moving to the next layer.
Square Full - Tools menuContinue with round shoulder left using Full Circle. Place the #72A7FF shape in the middle-left to define the outer profile. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with round shoulder right using Full Circle. Place the #72A7FF shape in the middle-right to define the outer profile. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with ghost dome using Full Circle. Place the #72A7FF shape in the upper center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with eye socket left using Square Full. Place the #172027 shape in the middle-left to carve the intended negative space. Check the cumulative preview before moving to the next layer.
Square Full - Tools menuContinue with eye socket right using Square Full. Place the #172027 shape in the middle-right to carve the intended negative space. Check the cumulative preview before moving to the next layer.
Square Full - Tools menuContinue with white eye left using Square Full. Place the #F3F1E8 shape in the middle-left to lock in the expression. Check the cumulative preview before moving to the next layer.
Square Full - Tools menuContinue with white eye right using Square Full. Place the #F3F1E8 shape in the middle-right to lock in the expression. Check the cumulative preview before moving to the next layer.
Square Full - Tools menuContinue with blue pupil left using Square Full. Place the #172027 shape in the middle-left to lock in the expression. Check the cumulative preview before moving to the next layer.
Square Full - Tools menuContinue with blue pupil right using Square Full. Place the #172027 shape in the middle-right to lock in the expression. Check the cumulative preview before moving to the next layer.
Square Full - Tools menuContinue with pixel mouth using Rectangle Medium. Place the #111516 shape in the middle center to lock in the expression. Check the cumulative preview before moving to the next layer.
Rectangle Medium - Tools menuContinue with split tail left using Triangle Wide. Place the #72A7FF shape in the lower-left to extend the visible composition. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with split tail right using Triangle Wide. Place the #72A7FF shape in the lower-right to extend the visible composition. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with center tail cut using Triangle Wide. Place the #090C0D shape in the lower center to carve the intended negative space. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with glitch block left using Square Full. Place the #EF5964 shape in the middle-left to anchor the center axis. Check the cumulative preview before moving to the next layer.
Square Full - Tools menuContinue with glitch block right using Square Full. Place the #EF5964 shape in the middle-right to anchor the center axis. Check the cumulative preview before moving to the next layer.
Square Full - Tools menuFinish with yellow glitch using Square Full. Place the #F3C748 shape in the lower-right to add a controlled finishing accent. Compare the completed emblem with the final target at playercard size.
Square Full - Tools menuThis companion saves progress in the browser and shows one native-shape layer at a time, so you can follow the build at your own pace. It never connects to a game account.
Research provenance
The linked sources are used to verify menu terminology and compare primitive silhouettes. Their code and image assets are not included in this website.