Build strategy
Plan this emblem before placing shapes.
Build the outer target rings, mask their center, place the white vector from top to bottom, then finish with the compact red marker.
Construct a clean cyan target ring pierced by a white descending vector and red center marker.

Build strategy
Build the outer target rings, mask their center, place the white vector from top to bottom, then finish with the compact red marker.
Alignment reference
All ring layers and the vector must share one exact center; use the vertical canvas line throughout.
LAYER 1
Begin with zero outer using Full Circle. Place the #40C3CE shape in the middle center to extend the visible composition. Keep later shapes inside or deliberately overlapping this first boundary.
Center at approximately 50% from the left and 50% from the top, using the canvas center lines as reference.
Use about 160% horizontal scale and 160% vertical scale relative to the simulator primitive.Shape names and layer order are documented so you can follow the build one step at a time.
Try another design
Choose another original template with its own saved, layer-by-layer companion.
What makes this build different
Vector Zero uses Full Circle, Triangle Wide, Rectangle Medium, Diamond. Every visible part is a transformed instance of one of those primitives; no imported image, text, or custom polygon is hidden in the result.
Final review
Complete layer index
Begin with zero outer using Full Circle. Place the #40C3CE shape in the middle center to extend the visible composition. Keep later shapes inside or deliberately overlapping this first boundary.
Full Circle - Tools menuContinue with zero field using Full Circle. Place the #111516 shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with zero inner using Full Circle. Place the #40C3CE shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with zero void using Full Circle. Place the #080A0B shape in the middle center to carve the intended negative space. Check the cumulative preview before moving to the next layer.
Full Circle - Tools menuContinue with vector arrow using Triangle Wide. Place the #EFF2ED shape in the middle center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuContinue with vector spine using Rectangle Medium. Place the #EFF2ED shape in the upper center to anchor the center axis. Check the cumulative preview before moving to the next layer.
Rectangle Medium - Tools menuContinue with vector core using Diamond. Place the #EF3038 shape in the middle center to anchor the center axis. Check the cumulative preview before moving to the next layer.
Diamond - Tools menuContinue with vector tail using Triangle Wide. Place the #40C3CE shape in the lower center to extend the visible composition. Check the cumulative preview before moving to the next layer.
Triangle Wide - Tools menuFinish with zero slash using Rectangle Medium. Place the #263035 shape in the middle center to extend the visible composition. Compare the completed emblem with the final target at playercard size.
Rectangle Medium - Tools menuThis companion saves progress in the browser and shows one native-shape layer at a time, so you can follow the build at your own pace. It never connects to a game account.
Research provenance
The linked sources are used to verify menu terminology and compare primitive silhouettes. Their code and image assets are not included in this website.